Install, set up, ask
How to install it, the launcher, every setting in one list, the questions people ask and where to send bugs.
What you can change
A few from each group, in the order they show up in the config file, out of 1,844 in all. The values are the defaults: the game’s own value for every setting, and off for every feature switch. The launcher and the F9 panel show every one with its explanation.
0 Features
1 Quality of Life
2 Player
3 Building
4 Combat
5 Production
6 World
7 Companions
8 Containers
9 Crafting and inventory
Weapons, armour and tools never become stackable, whatever you set the multiplier to. Durability and quality are stored per item, so stacking them would wreck both.
The launcher
The launcher sets MidgardPlus up for you. Pick one style, tick the add-ons you want on top, or press Set me up and answer a few questions, like whether you want magic and myth or your feet on the ground.
The game as Iron Gate balanced it, with everything MidgardPlus adds switched on. Every number stays vanilla: damage, health, yields, stacks, weights, food and the length of the day. The new places, bosses, companions and every comfort are on, with no magic: Lantern Rings, legendaries, loot rarity, marks and enchanting stay off. Switches that only make the game easier or harder stay off. Add-ons like Megin come from the Midgard Addons page.
Vanilla Plus with the magic switched on: Lantern Rings, legendaries, loot rarity and marks, enchanting and boss rewards. No villages, factions, sieges or seasons, so the world itself stays as Iron Gate made it.
Every bit of magic and myth MidgardPlus has: Lantern Rings with flight, team attacks and the oath, Jarl legendaries, loot rarity and marks, enchanting, boss powers, villages, factions, tames you never thought you could ride, and Megin from the Add-ons page. Numbers stay vanilla.
No magic at all. Every comfort and new thing that fits a grounded saga, with the rough edges back: gear that breaks, fires you light yourself, hard winters, seasons and a map you read at the table.
A calm world for building and farming. Every building tool, crops in any biome, stations that feed themselves, tames, pens and seasons to watch, with no bosses, factions, raids or magic switched on.
Lantern Rings with flight, legendaries, loot with marks and enchanting. All the magic, nothing else.
Eight new bosses to hunt, with trophies, marks and powers for beating them.
Villages to visit, factions to swear to and wars between them. The world feels lived in.
Tame more animals, ride them, and bring companions who fight, gather and build with you.
Gear breaks, fires need lighting, winters bite and the map lives at the table. For the tough ones.
Every building tool, crops anywhere, stations that fill themselves and endless fuel. Pure comfort.
Safe settings for a world other people join. Pick this if you run the server.
Lighter graphics so an older PC keeps up. Stacks on anything.
Getting it running
The easy way
A desktop app for Windows. It finds your Valheim folder, installs BepInEx, Jotunn and MidgardPlus, gives all 1,844 settings a proper control instead of a text file, and starts the game. It always installs the newest MidgardPlus from Thunderstore, so it never goes stale, and from version 1.2.4 it keeps itself up to date too.
Already have the launcher? Look at its title bar. If there is no version number after “MidgardPlus Launcher”, yours is older than 1.2.4 and cannot update itself. Download it once more with the button above and run it. If you added the old one to your Start menu, the new one replaces it there as well, so your usual icon opens the new version.
That is the last time you need this page for it. When a new launcher is out, a gold Update launcher button appears at the top of the window. One click downloads it, checks it against the published checksum and restarts. Valheim, your mods and your settings are not touched.
The controls are built from the config the mod itself writes, so it reads your real types, ranges and defaults rather than a list someone typed by hand. Windows will call it an unknown publisher because it is not code-signed. Choose More info, then Run anyway. If you would rather check the file first, every download is listed in SHA256SUMS.txt.
irm https://midgardplus.odinthered.dev/install.ps1 | iex
Paste that into PowerShell. It finds your Valheim folder on its own, installs BepInEx, Jotunn and MidgardPlus, and stops there. It needs no admin rights and only writes inside your Valheim folder. Read the script first if you would rather see exactly what it does.
Works with r2modman, Thunderstore Mod Manager and Gale. The manager pulls BepInEx and Jotunn in for you, and keeps the mod updated.
Install the Valheim BepInEx pack and Jotunn. Jotunn is what registers the companion, the chest and the recipes. It’s a separate plugin and isn’t bundled here.
Drop MidgardPlus.dll into your plugins folder.Valheim\BepInEx\plugins\MidgardPlus\
Launch the game once. The config file gets written on first run with everything at vanilla.Valheim\BepInEx\config\midgardplus.cfg
Playing together? Everyone needs the mod, including the dedicated server. Only the host’s settings get read.
To remove it, delete the MidgardPlus folder. Nothing the game ships gets modified, so there’s nothing else to undo.
Asked and answered
The ones that come up again and again, answered properly, so nobody has to ask twice or wait for me to be awake. If something is missing, say so on Discord and it goes here.
Not unless you want to. Smelter output under Production sets how much comes out of each thing you put in, and Bronze per craft sets how many bronze one craft at the forge makes from the same copper and tin. Both start at 1, the way the game does it. The time and the fuel do not change, so you carry less ore, you do not wait less.
Yes, from 1.8.0. Plant anything under Features puts raspberry, blueberry and cloudberry bushes, mushrooms, yellow mushrooms, thistle and dandelion on the cultivator. They grow into the real bush or patch, so they keep giving every time you pick them. They need tilled ground but no particular biome, so the plains berries do not need the plains.
The server needs the mod too, and its settings are the ones everyone gets. A server you rent from BisectHosting, G-Portal, Nitrado or any host with SFTP or FTP: open the launcher, press Install to a rented server, and paste the SFTP or FTP details from your host's panel. It finds the server, puts BepInEx, Jotunn and MidgardPlus in the right places, keeps your host's own BepInEx and any settings already there, and removes old copies that would load twice. Tick Remember and updating it later is one click. From launcher 1.5.1, Send my settings to the server makes the server match your settings page. A server on your own PC: choose its folder in the launcher and press Install. By hand: Jotunn and MidgardPlus go in BepInEx/plugins, and the settings file is BepInEx/config/midgardplus.cfg, that exact name in the config folder, never in plugins. Server and players need matching versions.
No. The host's settings win. The server sends them when you join and again whenever the host changes one, so nobody has to edit a file to match.
Only when the middle number changes, like 1.6 to 1.7, and the changelog says so at the top when it happens. Patches like 1.7.1 and 1.7.2 play with 1.7.0.
In BepInEx\config\midgardplus.cfg. If another program rewrites that file and leaves settings out, MidgardPlus puts them back with the values you had, from the copy it keeps of your last good one.
Valheim lays out places when a world is made. For a world you already play, run genloc once in the console with devcommands on, and they go into ground nobody has explored yet.
Shared chests. Whoever opened it first is in charge of it, and everyone else's taking and putting is sent to them and answered, so a thing is never in two places and nothing is lost when the chest fills up. Carts, boats and graves stay one player at a time.
Turn on Builder plans, press the plan key (F7) and place pieces for nothing. A builder companion with the materials, from its bag first and then the chests nearby, walks over and puts them up. You can also look at a plan and press E to build it yourself, paid the same way.
It walks to you first. Only one that has stopped getting closer, is stuck in the ground or is very far away is moved, and then onto a clear spot beside or behind you, never in front of you.
It writes its own keys on the things it makes, companions, plans and finds, and nothing else. Turning a feature off leaves what you already built alone.
No. Every part of MidgardPlus that does the job of another mod steps aside by itself when that mod is loaded, says so once in the log and keeps your setting saved. Step aside for other mods is on by default, and Never step aside for keeps a job with MidgardPlus anyway. The list is under Mods it replaces, near the top of this page.
Tell me what is wrong with it
Everything here lands in my Discord anyway. If you want an actual conversation, or help getting it installed, that is the faster door.
Join the Discord